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Before You Buy That Self Defense Product
Self-defense products are gaining in popularity because they are
effective against attacks, and they don't take as much time to
learn. Martial arts or other self-defense courses are great to
learn, but for many people, they take too much time to...
Choosing The Right Self Defense Class
You just had a close call - you were waiting for the bus after staying at work late. The neighborhood gets a little rough after hours and a suspicious character approached you. Before things could escalate, a handful of people joined you at the...
Kick Your Body Into 2nd Gear -- In 3 Easy Steps
When it comes to life in general, 90% of us feel the need to loose weight or change the way we look in some way. Once we’ve undertaken our fitness quest for weight loss or hypertrophy, usually after the first week or two we find that the energy...
The Kenshiro Abbe 50th Celebration Event
THE KENSHIRO ABBE 50th CELEBRATION EVENT
14th May 2005 Crystal Palace Sports Centre London. UK
By Henry Ellis
Henry Ellis, a direct student of the legendary Budo master Kenshiro Abbe Sense, from 1957 describes the great event at the Crystal...
The Secrets Of Martial Arts Exposed
The secrets of Martial Arts exposed
This is a controversial topic. So in order not to offend anyone let me say this. Everything in the Martial Arts realm is good in its own context, but when people preach that Judo is a realistic form of self...
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Fun Games for Children Training in Martial Arts
Keeping children interested in their Martial Arts training requires an element of fun and games. Traditionalists are usually only concerned with the discipline and structure of their training, but incorporating fun games involving proper techniques will add to the value of training and keep the kids interested.
Here are a few fun games and activities that utilize Martial Arts skills to keep the enthusiasm high and kids interested in their training.
Sensei Says
Sensei Says is a take off of the old “Simon Says Game”. In this version the instructor or parent would call out various martial arts techniques for the children to perform.
One instructor or parent is designated as “Sensei” or Leader. Children are instructed to follow and perform the commands of the “Sensei” only if the command is initiated by the words “Sensei Says”. The leader will call out various commands. If the child does not perform the task when initiated by the words “Sensei Says” they are out of the game. If the leader commands a task without using the prompt “Sensei Says” and the child performs the task, then the child is out of the game. Last child remaining wins.
Wild & Crazy Blocker
Requirements: 2 padded foam blockers.
The instructor or parent will attempt to strike the child with the padded foam blocker. The attempted strikes should vary from left side to right side, and to various body points, including Head, Chest, Stomach, and Legs.
The child will use their martial arts blocking skills to “block” those strikes.
Each time a “strike” connects without the child blocking or shielding they receive a point. Three points or three “strikes” and they are out.
Danger Alley
Requirements: 4 people, various Martial Arts Foam Blockers, Body Shields, Target Squares. A diagram is available at
target="_top">www.aimusainc.com/files/PDF/dangeralley.pdf
Danger Alley is a simple and easy obstacle course in which the child goes from station to station. At each station the child must perform a “self-defense” or marital arts technique to stop an “Attack or Danger”.
A minimum of four stations with various situations is recommended.
Station One (The Escape) An instructor or parent will subdue the child by grabbing and holding on to the child’s wrist. The child must then perform an escape maneuver. Once the child escapes they proceed to Station Two.
Station Two (The Block)
When the child proceeds to station two, they encounter a would be attacker, attempting a punch or strike. An instructor or parent using a padded foam blocker will attempt to strike the child. The child should attempt to block the strike using a martial arts technique and then proceed to station three.
Station Three (The Punch)
When the child proceeds to station three, they encounter another would be attacker. The child performs a martial arts punch technique to stop the attack. An instructor or parent would hold a padded target square, which the child would punch. The child then proceeds to station four.
Station Four (The Kick)
When the child proceeds to station four, they encounter another would be attacker. The child performs a martial arts kick technique to stop the attack. An instructor or parent would hold a padded Body Shield, which the child would kick. After completing the four stations the child has successfully conquered Danger Alley.
Martial Arts trainings can be fun for children just by incorporating the techniques and skills into activities and games.
About the Author
Eric Gehler AIM USA Self Defense Programs www.aimusainc.com
Permission is granted to repost any or all of this publication as long a author’s name and live Url link to website is displayed
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